Supreme King Gate Zero


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Supreme King Gate Zero

Yu-Gi-Oh! MACR-JP - Supreme King Gate Zero - Rare Japan bei ktp-recruitment.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel. Sammelkartenspiele/TCGs, Yu-Gi-Oh, Sammelkartenspiel,Yu-Gi-Oh, - MACR-​EN - Supreme King Gate Zero - 1edSammeln & Seltenes. YU-GI-OH! Supreme King Gate Zero - MACR-EN - Super Rare - 1st Edition - Maximum Crisis (1st Edition) bei ktp-recruitment.com | Günstiger Preis | Kostenloser.

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Yu-Gi-Oh! MACR-JP - Supreme King Gate Zero - Rare Japan bei ktp-recruitment.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel. Sammelkartenspiele/TCGs, Yu-Gi-Oh, Sammelkartenspiel,Yu-Gi-Oh, - MACR-​EN - Supreme King Gate Zero - 1edSammeln & Seltenes. Supreme King Gate Zero Typ Drache als Spezialbeschwörung von deinem Extra Deck, aber seine ATK und DEF werden zu 0, seine Effekte bleiben annulliert.

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Amazon Advertising Kunden finden, gewinnen und binden. Bitte versuchen Sie es erneut. Good pendulum monster. LP Prevents battle damage Prevents effect damage. Still, if you control Hells Angels Berlin Prozess, Infinity lets you add an opposing monster's ATK to your life points each turn, an Skat Wertung reward for fielding your ace. Infinity Zero. If you combine this effect with the damage-double of "Odd-Eyes Pendulum Dragon," he'll score quadruple battle damage and possibly earn the win with a single blow. Party Games. This not only helps eliminate foes in combat, but lands some punishing battle damage. English sets Search categories Other languages KГјndigung Volksbank Konto in other languages In other media. Drinking Games. Trivia Games. His value of one works great as your low scale, and each turn he can grant one of your fusion monsters extra ATK for each monster your opponent controls until the end of the turnyet again dominating them in Terra Nova Jamaica. Unlimited TCG. YU-GI-OH! Supreme King Gate Zero - MACR-EN - Super Rare - 1st Edition - Maximum Crisis (1st Edition) bei ktp-recruitment.com | Günstiger Preis | Kostenloser. Yu-Gi-Oh! MACR-JP - Supreme King Gate Zero - Rare Japan bei ktp-recruitment.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel. Supreme King Gate Zero (Oberster König Tor Null). Supreme King Gate Zero. MACR - 2,33 Eur (inkl. Mwst exkl. Versand). Commander Legends. König Tor Null. Supreme King Gate Zero - 1 versions Product Availability. Verfügbare Artikel: ; Versionen: 1; Verfügbar ab: 0,19 €; Trendpreis: 1,14 €. Z-ARC. Z-ARC, spelled Zarc (Zāku) in the Japanese version, is a character and the central antagonist of the Yu-Gi-Oh! ARC-V anime. He is the original incarnation of Yuya Sakaki (Pendulum Dimension), Yuto (Xyz Dimension), Yugo (Synchro Dimension) and Yuri (Fusion Dimension). Originally a pro Duelist with benevolent intentions, Z-ARC was rendered psychotic because of the dragons' belligerence, the pressure of his audience's selfishness and greed for brutal exciting duels, his. Level (7) ATK. 0. DEF. 0. Text. Pendulum Effect: If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Monster Effect: Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon. Supreme King Gate Zero. These are the card details for the Yu-Gi-Oh! TCG card, "Supreme King Gate Zero." Please refer to this page for the Yu-Gi-Oh! TCG official rules for "Supreme King Gate Zero.". Rarity: Super Rare. Attribute Monster Type/Card Type: DARK Fiend/Pendulum/Effect Monster. A / D: 0 / 0. Description: Pendulum Effect: If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Find helpful customer reviews and review ratings for Supreme King Gate Zero - MACR-EN - Super Rare - 1st Edition - Maximum Crisis (1st Edition) at ktp-recruitment.com Read honest and unbiased product reviews from our users.

From here, once each turn he can add the ATK of a monster you battle to your own creature's score for that fight, ensuring victory in any clash.

In short, Wing is tricky to initially field, but his plethora of great effects and ability to revive from your extra deck as a pendulum monster justify the effort.

That said, he's unlimited in the Asian OCG, so he's not completely unavailable worldwide. Starving bears a strong ATK and is surprisingly lenient with his summon, accepting any two dark pendulum monsters as fusion material.

You can also tribute the monsters from your field to cast him, preventing the need for a fusion spell. Either way, once during each turn, Starving can choose any monster from the field or graveyard and copy its effects and name for the rest of the turn, letting you replicate your or your opponent's best units.

Additionally, whenever you do this, your monsters will deal piercing battle damage to defense position creatures that turn, ensuring your foe can't stall your assault with blockers.

As a monster, you summon King normally or special summon him from your hand by tributing two Supreme King Dragons you control. You can also tribute him during your battle phase to special summon up to two face-up Supreme King pendulum monsters from your extra deck in defense position.

But where King really shines is his passive monster effect of letting your pendulum monsters deal double battle damage to your opponent. If you combine this effect with the damage-double of "Odd-Eyes Pendulum Dragon," he'll score quadruple battle damage and possibly earn the win with a single blow.

As a bonus, remember that having both the Supreme King and Odd-Eyes names qualifies King for supports from both archetypes. ATK: 0 DEF: 0 Right off the bat, Zero distinguishes himself with an excellent scale zero, making him a prime choice for your low choice.

Additionally, Zero scaled, you take no damage including effect while you control "Supreme King Z-ARC" and if you have "Supreme King Gate Infinity" in your other scale, you can destroy both to add a "Polymerization" or "Fusion" spell from your deck to your hand.

As a monster, Zero's stats are both, well, zero, but he can destroy himself and another of your face-up cards to special summon a dragon-type fusion or synchro monster from your extra deck, but its effects are negated, its stats become zero, and it can't be used as synchro or xyz material.

However, it can still serve as fusion or link material, and when Zero's destroyed as a monster, he can place himself into your scale, letting you quickly stock your field for pendulum summons.

This not only helps eliminate foes in combat, but lands some punishing battle damage. Additionally, you can return Dark Rebellion to the extra deck during the battle phase to special summon up to two face-up Supreme King pendulum monsters from your extra deck in defense position.

Thus, use Dark Rebellion to dominate in battle, then nestle him safely away to be summoned later as you revive defenders and potential future materials.

Rebellion's brutal ATK-dampener has won me several duels, and he works well in any pendulum deck with level four dark monsters. Fortunately, he's surprisingly cheap for an extra deck card, costing less than a single dollar!

Once per turn, he can add the ATK of an opposing monster to his already-fantastic value of until the end phase. He also copies that monster's name and effects for the turn, letting you steal your opponent's techniques as you decimate them in battle.

If Venom is ever destroyed, you can place him into your pendulum zone by special summoning one of your already-present scales, letting you swap out cards as needed.

His value of one works great as your low scale, and each turn he can grant one of your fusion monsters extra ATK for each monster your opponent controls until the end of the turn , yet again dominating them in battle.

Additionally, your opponent can't target or destroy Z-ARC with effects, making him difficult to remove, and when he defeats a creature in battle, you can special summon any Supreme King Dragon from your deck or extra deck.

In the unlikely event that Z-ARC is destroyed, you can also place him in your pendulum zone, where he offers a handy low scale of one, prevents opposing fusion, synchro, and xyz monsters from activating their effects, and can once per turn destroy a card your opponent adds to their hand other than their default draw.

Z-ARC's power speaks for itself, but he'll take quite some effort to summon—thankfully, several Supreme King and Magician supports help swarm his needed materials.

Plus, when synchro summoned, you can destroy all face-up monsters your opponent controls, a powerful entrance that often wipes your opponent's field.

Additionally, once per turn, when Clear Wing battles a monster, you can destroy it before damage calculation and inflict its original ATK as effect damage to your opponent, adeptly covering for Clear Wing's lukewarm stats.

As icing on the cake, you can revive him from your graveyard by tributing two Supreme King Dragons, but remember that his entrance ability only activates when synchro summoned.

ATK: 0 DEF: 0 Infinity's massive pendulum scale of 13 make him tempting to any pendulum structure, but you can only pendulum summon with him while you don't control monsters, so be careful not to prematurely cripple yourself.

Still, if you control Z-ARC, Infinity lets you add an opposing monster's ATK to your life points each turn, an appreciated reward for fielding your ace.

As a monster, Infinity's stats are each zero, but he can destroy himself and another of your face-up cards to special summon a dragon xyz or pendulum monster from your extra deck.

Its stats become zero, its effects are negated, and it can't be used for a synchro or xyz summon, but it can be fusion or link material, helping summon Z-ARC.

Supports archetypes Fusion Polymerization. Actions Activates if other Pendulum Zone is occupied by specific card Adds from Deck to hand Activates if destroyed by battle Activates if destroyed by card effect Goes to Pendulum Zone.

LP Prevents battle damage Prevents effect damage. Miscellaneous Limited activations. Infinity Zero. Namespaces Page Discussion. Views Read Edit View history.

Navigation Yugipedia Help Random page Mobile preview. This page was last edited on 17 March , at Einmal pro Spielzug: Du kannst 1 andere offene Karte wählen, die du kontrollierst; zerstöre sowohl sie als auch diese Karte und falls du dies tust, beschwöre 1 Fusions- oder Synchromonster vom Typ Drache als Spezialbeschwörung von deinem Extra Deck, aber seine ATK und DEF werden zu 0, seine Effekte bleiben annulliert, zusätzlich kann es nicht als Material für eine Synchro- oder Xyz-Beschwörung verwendet werden.

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Supreme King Gate Zero
Supreme King Gate Zero

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Bitte stellen Sie sicher, dass Sie eine korrekte Frage eingegeben haben. If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Description: Pendulum Effect: If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Pendulum Effect: If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or .

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